Here is the fourth and final installment
in the Character Development Section.
Forming A Character
By Peter Marucci
Probably the first thing beginning journalists
are taught is the "five double-yous".
Or "5Ws", if you prefer!
That's "who, what, where, when, and why", the
five things that must be
answered in any news story that the reporter
plans to write.
The same might be said of bizarre magick because
it is, after all, basically story-telling, or reporting, albeit to a smaller
audience than a newspaper.
But that doesn't mean we can be any less vigilant
in making sure all the
bases are covered.
We have already discussed the "who" - that is,
who you want your character to be.
The "what" is what you are doing, and that's pretty
much up to you.
The "when", "where" are also up to you, or your
and your audience.
But the "why" is another cauldron of fish.
Just exactly why are you doing bizarre magick
in the first place?
Some think it's obvious but, when asked, are stuck
for an answer.
In my lecture, Bizarre Magick, I point out that
there are many definitions of bizarre magick (from ghoulish to story-telling)
but they all have one thing in common:
They must - that's MUST - touch the audience on
a higher emotional level than a normal magic show.
Just as the lead in a dramatic play can be more
emotionally moving than a stand-up comic, so you - as a bizarre magician
- must be more emotionally moving than, say, a birthday-party magician.
Not that there is anything wrong with a birthday-party
magician. It's just that the focus is different from that of the bizarre
performer.
So, the next question might be, why is your character
more emotionally moving?
Well, it's because he has something to say, a
point to make, a stand to present and defend.
And, in doing so, you then define the type of
character you want the audience to accept you as - in other words, you
come up with the "why" of your character.
For example, say you want to play a Merlin-type
wizard in a modern setting. The "why" in that case is that you are trying
to pass on some of the vast storehouse of your knowledge to modern people
and their present-day situations.
You are doing this through bizarre magic, stories
that have a magical overtone.
Or, perhaps, you are a Goth bizarrist. The "why"
this time is that you are presenting your personality in a non-Goth world
- and, in the process of what you do (the stories, the magic, etc.), you
are explaining your character to the audience.
A modern-day vampire may try to build sympathy
for his fate of having to wander the world for eternity, never finding
the peace and rest of death. And, to relate this to the audience, he might
perform various bizarre magic routines as a demonstration of his plight.
An angel, on the other hand, may perform bizarre
magic routines for the audience to demonstrate the goodness of heaven or
the benefits of following an angelic path.
It would be no good if an angel demonstrated the
plight of someone forced to wander the earth forever, like a vampire.
Where is the empathy? Where is the connection
to the audience? Where is the "why"? There isn't any!
So, as well as deciding who you want to be, you
should put an equal amount of care and consideration into why you are that
person.
Before you start working on the "who", answer
yourself the question: Why do I want to be this person. If you are honest,
you may find out that you really don't want to be that person at all! Don't
worry about that; just start over again and develop another character -
one that you can live with well.
Peter Marucci
showtimecol@aol.com
Peter,
Thanks for imparting your take on this subject.
I found it to be insightful.
Thanks Peter!
Look for other essays in the future.
If you like what you see here don't hesitate to
send him a thanks
as well.
This site was produced using Netscape Composer
and is best viewed
at 800x600 resolution.
BizarreMagick.com© 2002
No part of this site may be reproduced
without the express written consent of Tory Parker.